Content Update (V0.64)


- Added a post-game gold reward based on floors completed and enemies defeated.
- Added 5 new maps to the map pool.
- Added 2 new bonus rooms.
- Key markers will now point to the exit after collecting all keys.
- Treasure thiefs now drop treasure based on how much they've collected.
- The number of completed runs (victories) per class is now displayed in class selection.
- Note that past victories (before this update) will not be counted.
- Reduced the base damage of all enemy melee attacks by 20%.
- Slightly lowered the damage of the dwarf's fires.
- Improved the AI of Gnome minions.
- Changed the way the Elf's alt attack works.
- The MP cost of the Vampire's alt attack is no longer affected by dex when not attacking.
- The Vampire's bat form is now always an instant transformation.
- Reduced the number of shots that fire from the Wolfman's shotgun, but also tightened the spread.
- The Psythe's main attack no longer gets stuck on walls or insta-breaks cracked walls.
- Various other small tweaks/fixes.

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