Content Update (V0.64)
- Added a post-game gold reward based on floors completed and enemies defeated.
- Added 5 new maps to the map pool.
- Added 2 new bonus rooms.
- Key markers will now point to the exit after collecting all keys.
- Treasure thiefs now drop treasure based on how much they've collected.
- The number of completed runs (victories) per class is now displayed in class selection.
- Note that past victories (before this update) will not be counted.
- Reduced the base damage of all enemy melee attacks by 20%.
- Slightly lowered the damage of the dwarf's fires.
- Improved the AI of Gnome minions.
- Changed the way the Elf's alt attack works.
- The MP cost of the Vampire's alt attack is no longer affected by dex when not attacking.
- The Vampire's bat form is now always an instant transformation.
- Reduced the number of shots that fire from the Wolfman's shotgun, but also tightened the spread.
- The Psythe's main attack no longer gets stuck on walls or insta-breaks cracked walls.
- Various other small tweaks/fixes.
Get Pixel Descent
Pixel Descent
An action roguelite where you navigate a series of complex dungeons packed to the brim with monsters that want you dead.
Status | Released |
Author | JC Bailey |
Genre | Action, Role Playing |
Tags | 2D, Bullet Hell, Dungeon Crawler, Pixel Art, Retro, Roguelike, Shoot 'Em Up, Twin Stick Shooter |
Languages | English |
Accessibility | Color-blind friendly, Configurable controls, High-contrast |
More posts
- Small Update (V1.04)39 days ago
- Small Update (V1.03)69 days ago
- Small Update (V1.02)71 days ago
- Small Update (V1.01)71 days ago
- Full Release! (V1.0)73 days ago
- Early Access Changelog96 days ago
- Small Update (V0.99)96 days ago
- Content Update (V0.98)Feb 09, 2024
- Content Update (V0.97)Feb 06, 2024
- Content Update (V0.96)Jan 31, 2024
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